Details
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Type:
Bug
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Status:
Closed
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Priority:
Minor
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Resolution: Fixed
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Affects Version/s: None
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Fix Version/s: 3.1.1
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Component/s: Compiler: Optimizing
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Labels:None
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Number of attachments :
Description
The spill cost was being set to max int instead of max double, causing very expensive spills to be overlooked.
The spill costs seem very high (~6E11), is this reasonable?