Details
Description
The wrapping current projection handler just copies over the geometry as many times as necessary to fill the rendering area. However the number of copies can be excessive and result in killing the virtual machine by OOM.
Have the wrapping handler protect itself from unreasoable usage by limiting the number of geometry copies it does, and simply refuse cloning in case it would generate too many copies (and throw an exception?)
Issue Links
- is depended upon by
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GEOS-5019
Map wrapping can cause out of memory errors due to excessive geometry cloning
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