Details
Description
Open a map preview, open the preview options, enabled tiling and switch to jpeg format. Look at the result.
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Issue Links
| This issue relates to: | ||||
| GEOS-2062 | Speed up JPEG output by avoiding RenderedImage cloning |
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Open a map preview, open the preview options, enabled tiling and switch to jpeg format. Look at the result.
| This issue relates to: | ||||
| GEOS-2062 | Speed up JPEG output by avoiding RenderedImage cloning |
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The screenshot shows that for each meta tile only one of the output elements is visible. My wild guess is that the JAI slicing code is changing the origins of each tile in the meta tile to create it without actually creating a new image, and the jpeg encoder is not aware of it, and it's probably using some sort of direct access.
Shall we go back to the old code that used to build separete BufferedImage objects as tiles?